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Searched refs:seqSound (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchivePlayer.cpp867 internal::SequenceSound* seqSound = NULL; in detail_SetupSoundImpl() local
874 seqSound = AllocSound<internal::SequenceSound>( in detail_SetupSoundImpl()
881 if ( seqSound == NULL ) in detail_SetupSoundImpl()
892 sound = seqSound; in detail_SetupSoundImpl()
964 NW_NULL_ASSERT( seqSound ); in detail_SetupSoundImpl()
967 (void)player.detail_AllocPlayerHeap( seqSound ); in detail_SetupSoundImpl()
972 seqSound->Finalize(); in detail_SetupSoundImpl()
993 seqSound, in detail_SetupSoundImpl()
1002 seqSound->Finalize(); in detail_SetupSoundImpl()