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Searched refs:seqInfo (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_HioSoundArchive.cpp210 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() local
211 bool retDetail = m_ArchiveReader.ReadSequenceSoundInfo( soundId, &seqInfo ); in LoadHeader()
214 seqInfo.startOffset, in LoadHeader()
215 seqInfo.bankIds[0], seqInfo.bankIds[1], in LoadHeader()
216 seqInfo.bankIds[2], seqInfo.bankIds[3], in LoadHeader()
217 seqInfo.allocateTrackFlags, in LoadHeader()
218 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_RomSoundArchive.cpp323 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() local
324 bool retDetail = m_ArchiveReader.ReadSequenceSoundInfo( soundId, &seqInfo ); in LoadHeader()
327 seqInfo.startOffset, in LoadHeader()
328 seqInfo.bankIds[0], seqInfo.bankIds[1], in LoadHeader()
329 seqInfo.bankIds[2], seqInfo.bankIds[3], in LoadHeader()
330 seqInfo.allocateTrackFlags, in LoadHeader()
331 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp802 const SoundStartable::StartInfo::SeqSoundInfo* seqInfo = NULL; in detail_SetupSoundImpl() local
824 seqInfo = &startInfo->seqSoundInfo; in detail_SetupSoundImpl()
979 if ( seqInfo != NULL ) in detail_SetupSoundImpl()
983 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
986 info.bankIds[ i ] = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
998 seqInfo in detail_SetupSoundImpl()