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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_FrameHeap.cpp271 Section& section = m_SectionList.GetBack(); in LoadState() local
274 section.~Section(); in LoadState()
277 m_SectionList.Erase( &section ); in LoadState()
373 Section* section = new( buffer ) Section(); in NewSection() local
374 m_SectionList.PushBack( section ); in NewSection()
392 Section& section = m_SectionList.GetBack(); in ClearSection() local
395 section.~Section(); in ClearSection()
398 m_SectionList.Erase( &section ); in ClearSection()
Dsnd_SoundArchiveFile.cpp181 SoundArchiveFile::StringBlockBody::GetSection( Sections section ) const in GetSection()
183 if ( section > Sections_Max ) return NULL; in GetSection()
184 return ut::AddOffsetToPtr( this, toSection[section].offset ); in GetSection()
201 Sections section, const char* str ) const in GetItemIdImpl() argument
203 const PatriciaTree* tree = GetPatriciaTree( section ); in GetItemIdImpl()
218 for ( int section = Sections_PatriciaTree; section <= Sections_Max; section++ ) in DumpTree() local
220 const PatriciaTree* tree = GetPatriciaTree( (Sections)section ); in DumpTree()
223 section, tree->rootIdx, tree->nodeTable.count ); in DumpTree()
/NW4C-2.0.3/documents/DccPlugin/Softimage/html/css/
Dcontents.css14 ul.section{
19 ul.section li{
/NW4C-2.0.3/documents/DccPlugin/Maya/html/css/
Dcontents.css14 ul.section{
19 ul.section li{
/NW4C-2.0.3/documents/DccPlugin/3dsMax/html/css/
Dcontents.css14 ul.section{
19 ul.section li{
/NW4C-2.0.3/documents/DccPlugin/common/css/
Dcontents.css14 ul.section{
19 ul.section li{
/NW4C-2.0.3/documents/DccPlugin/Photoshop/html/css/
Dcontents.css14 ul.section{
19 ul.section li{
/NW4C-2.0.3/documents/Viewer/html/css/
Dcontents.css19 ul.section
26 ul.section li
/NW4C-2.0.3/documents/EffectMaker/html/css/
Dcontents.css27 ul.section
33 ul.section li
/NW4C-2.0.3/documents/LayoutEditor/html/css/
Dcontents.css28 ul.section
35 ul.section li
/NW4C-2.0.3/documents/SoundMaker/html/css/
Dcontents.css28 ul.section
35 ul.section li
/NW4C-2.0.3/documents/EffectMaker/html/common/
Dcontents.css26 ul.section {
31 ul.section li {
/NW4C-2.0.3/documents/3DEditor/html/common/
Dcontents.css27 ul.section {
32 ul.section li {
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFile.h104 const void* GetSection( Sections section ) const;
110 NW_INLINE const PatriciaTree* GetPatriciaTree( Sections section ) const in GetPatriciaTree()
113 GetSection( section ) ); in GetPatriciaTree()
115 u32 GetItemIdImpl( Sections section, const char* str ) const;
Dsnd_FrameHeap.h94 static void InitHeapSection( FrameHeap::Section* section );
/NW4C-2.0.3/documents/API/css/
Dmanpage.css158 DIV.section
Ddocument.css163 DIV.section
/NW4C-2.0.3/documents/CreativeStudio/html/common/
Dmanual.css34 /* body section */
45 /* footer section */
/NW4C-2.0.3/documents/License/IronRuby/
DLICENSE.CPL.txt64 …of the Program in a commercial product offering. The obligations in this section do not apply to a…
66 …nties are such Commercial Contributor's responsibility alone. Under this section, the Commercial C…
/NW4C-2.0.3/documents/License/IronPython/
DLicense.Rtf52 … terms of this license, including the license conditions and limitations in section 3, each contrib
56 e terms of this license, including the license conditions and limitations in section 3, each contri…