Searched refs:sceneRoot (Results 1 – 4 of 4) sorted by relevance
40 void InitializeScene(nw::gfx::SceneNode* sceneRoot);43 void TraverseScene(nw::gfx::SceneNode* sceneRoot);
147 SmSceneCtrl::InitializeScene(nw::gfx::SceneNode* sceneRoot) in InitializeScene() argument150 sceneRoot->Accept(m_SceneInitializer); in InitializeScene()153 TraverseScene(sceneRoot); in InitializeScene()159 SmSceneCtrl::TraverseScene(nw::gfx::SceneNode* sceneRoot) in TraverseScene() argument162 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
1087 SceneSystem::InitializeScene(gfx::SceneNode* sceneRoot) in InitializeScene() argument1090 sceneRoot->Accept(this->m_SceneInitializer); in InitializeScene()1093 TraverseScene(sceneRoot); in InitializeScene()1098 SceneSystem::TraverseScene(gfx::SceneNode* sceneRoot) in TraverseScene() argument1101 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
614 void InitializeScene(gfx::SceneNode* sceneRoot);621 void TraverseScene(gfx::SceneNode* sceneRoot);