| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 174 SmSceneCtrl::SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting ) in SetSceneEnvironmentSetting() argument 177 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting() 178 sceneEnvironment.ApplyFrom(*sceneEnvironmentSetting); in SetSceneEnvironmentSetting()
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| D | GfxCtrl.cpp | 560 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in CreateSceneEnvironment() local 563 NW_NULL_ASSERT(sceneEnvironmentSetting); in CreateSceneEnvironment() 564 m_SceneEnvSetting = sceneEnvironmentSetting;; in CreateSceneEnvironment()
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 250 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 253 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 254 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmSceneCtrl.h | 46 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 347 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 350 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 351 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 384 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 387 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 388 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 287 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 290 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 291 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 437 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 440 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 441 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 291 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 294 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 295 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 410 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 413 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 414 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 374 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in InitializeScenes() local 377 NW_NULL_ASSERT(sceneEnvironmentSetting); in InitializeScenes() 378 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 363 …for (ut::MoveArray<gfx::SceneEnvironmentSetting*>::iterator sceneEnvironmentSetting = sceneEnviron… in SetSceneEnvironmentSettings() local 364 sceneEnvironmentSetting != end; in SetSceneEnvironmentSettings() 365 ++sceneEnvironmentSetting) in SetSceneEnvironmentSettings() 367 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings() 368 sceneEnvironment.ApplyFrom(**sceneEnvironmentSetting); in SetSceneEnvironmentSettings()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 455 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 458 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 459 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 379 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 382 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 383 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 585 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 588 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 589 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 408 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 411 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 412 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 393 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 396 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 397 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 632 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 635 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 636 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 736 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 739 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 740 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 795 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local 798 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources() 799 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
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