| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 126 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 127 sceneDescription.maxSceneNodes = 128; in InitializeGraphics() 128 sceneDescription.maxParticleSets = 64; in InitializeGraphics() 129 sceneDescription.maxParticleEmitters = 64; in InitializeGraphics() 130 sceneDescription.maxParticleModels = 64; in InitializeGraphics() 131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 153 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 154 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics() 155 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 156 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 157 sceneDescription.isFixedSizeMemory = false; in InitializeGraphics() 158 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 161 sceneDescription.maxSceneNodes = NODE_PER_LATTICE * LATTICE_COUNT + 4; in InitializeGraphics() 162 sceneDescription.maxModels = MODEL_PER_LATTICE * LATTICE_COUNT; in InitializeGraphics() 163 sceneDescription.maxMaterials = MODEL_PER_LATTICE * LATTICE_COUNT; in InitializeGraphics() 165 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 112 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 113 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 114 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 111 sceneDescription.maxSceneNodes = 256; in InitializeGraphics() 112 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 126 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 127 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 177 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 180 sceneDescription.maxUserRenderNodes = 1; in InitializeGraphics() 181 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 130 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 131 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 126 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 127 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 128 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 111 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 131 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 132 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 133 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 161 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 162 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 163 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 118 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 119 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 139 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 140 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 141 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 214 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 215 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 216 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 126 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 136 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 137 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 175 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 176 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 331 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 332 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 395 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 396 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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