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Searched refs:sceneDescription (Results 1 – 25 of 26) sorted by relevance

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/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
126 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
127 sceneDescription.maxSceneNodes = 128; in InitializeGraphics()
128 sceneDescription.maxParticleSets = 64; in InitializeGraphics()
129 sceneDescription.maxParticleEmitters = 64; in InitializeGraphics()
130 sceneDescription.maxParticleModels = 64; in InitializeGraphics()
131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp153 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
154 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics()
155 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()
156 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()
157 sceneDescription.isFixedSizeMemory = false; in InitializeGraphics()
158 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
161 sceneDescription.maxSceneNodes = NODE_PER_LATTICE * LATTICE_COUNT + 4; in InitializeGraphics()
162 sceneDescription.maxModels = MODEL_PER_LATTICE * LATTICE_COUNT; in InitializeGraphics()
163 sceneDescription.maxMaterials = MODEL_PER_LATTICE * LATTICE_COUNT; in InitializeGraphics()
165 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp112 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
113 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
114 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
111 sceneDescription.maxSceneNodes = 256; in InitializeGraphics()
112 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
126 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
127 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp177 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
180 sceneDescription.maxUserRenderNodes = 1; in InitializeGraphics()
181 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp130 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
131 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp126 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
127 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
128 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
111 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp131 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
132 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
133 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp161 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
162 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
163 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp118 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
119 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp139 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
140 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
141 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp214 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
215 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
216 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
126 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp107 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
108 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp136 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
137 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp175 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
176 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp331 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
332 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp395 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
396 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()

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