Searched refs:scaley (Results 1 – 1 of 1) sorted by relevance
93 register const f32 scaley = texSRT.scale.y; in CalcTextureCoords() local95 if ( rotate != 0.f || scalex != 1.f || scaley != 1.f ) in CalcTextureCoords()101 cos * scalex * adjust_x, -sin * scaley * adjust_x, in CalcTextureCoords()102 sin * scalex * adjust_y, cos * scaley * adjust_y ); in CalcTextureCoords()