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Searched refs:sampler (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp727 ResTextureSampler sampler = mapper.GetSampler(); in SetupTextureMapperCommand() local
728 NW_ASSERT(sampler.IsValid()); in SetupTextureMapperCommand()
729 if ((sampler.GetMinFilter() != ResTextureSampler::MINFILTER_NEAREST) && in SetupTextureMapperCommand()
730 (sampler.GetMinFilter() != ResTextureSampler::MINFILTER_LINEAR)) in SetupTextureMapperCommand()
821 ResTextureSampler sampler = mapper.GetSampler(); in SetupTextureMapperCommand() local
822 NW_ASSERT(sampler.IsValid()); in SetupTextureMapperCommand()
823 if ((sampler.GetMinFilter() != ResTextureSampler::MINFILTER_NEAREST) && in SetupTextureMapperCommand()
824 (sampler.GetMinFilter() != ResTextureSampler::MINFILTER_LINEAR)) in SetupTextureMapperCommand()
883 ResTextureSampler sampler = mapper.GetSampler(); in SetupTextureMapperCommand() local
884 NW_ASSERT(sampler.IsValid()); in SetupTextureMapperCommand()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Material.cpp718 ResReferenceLookupTable sampler = in CopyResLightingLookupTable() local
723 new (referenceTableMemory) ResReferenceLookupTableData(sampler.ref()); in CopyResLightingLookupTable()
725 referenceLookupTable->toTargetLut.set_ptr(sampler.GetTargetLut().ptr()); in CopyResLightingLookupTable()
726 referenceLookupTable->toPath.set_ptr(sampler.GetPath()); in CopyResLightingLookupTable()
727 referenceLookupTable->toTableName.set_ptr(sampler.GetTableName()); in CopyResLightingLookupTable()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp212 ResStandardTextureSampler sampler(mapper.ref().toSampler.to_ptr()); in SetValue() local
217 sampler.SetBorderColor(color); in SetValue()