Searched refs:s_VisibilityRoot (Results 1 – 1 of 1) sorted by relevance
92 nw::gfx::SceneNode* s_VisibilityRoot = NULL; variable265 NW_ASSERT(s_VisibilityRoot == NULL); in BuildRootNodes()266 s_VisibilityRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()269 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in BuildRootNodes()270 NW_NULL_ASSERT(s_VisibilityRoot); in BuildRootNodes()502 ReattachObjectByName("VisibilityAnim", s_VisibilityRoot); in ReattachObjects()534 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()535 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()578 s_SceneRootInvisible->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()579 s_SceneRoot->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()[all …]