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Searched refs:s_VecSquareLenTol (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h40 static const f32 s_VecSquareLenTol;
403 if (lengthSquareV0 < s_VecSquareLenTol || in NormalizeRotateMatrix()
404 lengthSquareV2 < s_VecSquareLenTol) in NormalizeRotateMatrix()
464 if (math::VEC3SquareLen(v0) < s_VecSquareLenTol || in QuaternionToRotateMatrix()
465 math::VEC3SquareLen(v1) < s_VecSquareLenTol || in QuaternionToRotateMatrix()
466 math::VEC3SquareLen(v2) < s_VecSquareLenTol) in QuaternionToRotateMatrix()
493 if (math::VEC3SquareLen(v0) < s_VecSquareLenTol || in AdjustZeroRotateMatrix()
494 math::VEC3SquareLen(v1) < s_VecSquareLenTol || in AdjustZeroRotateMatrix()
495 math::VEC3SquareLen(v2) < s_VecSquareLenTol) in AdjustZeroRotateMatrix()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_CalculatedTransform.cpp28 const f32 CalculatedTransform::s_VecSquareLenTol = 1.0e-6f; member in nw::gfx::CalculatedTransform