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Searched refs:s_ShadowIntensity (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp273 const f32 s_ShadowIntensity = 0.2f; variable
793 materialColor.SetDiffuse(s_ShadowIntensity, s_ShadowIntensity, s_ShadowIntensity); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp275 const f32 s_ShadowIntensity = 0.2f; variable
696 … color.SetConstant0(1.0f - s_ShadowIntensity, 1.0f - s_ShadowIntensity, 1.0f - s_ShadowIntensity); in SetupShadowMaterial()