Searched refs:s_RenderTarget (Results 1 – 3 of 3) sorted by relevance
58 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable227 s_RenderTarget = in InitializeGraphics()232 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()254 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()381 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()382 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()583 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()620 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()625 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()655 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
59 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable238 s_RenderTarget = in InitializeGraphics()243 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()274 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()404 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()405 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()680 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()717 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()722 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()752 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
61 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable239 s_RenderTarget = in InitializeGraphics()244 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()268 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()422 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()423 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()630 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()668 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()673 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()703 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()