Searched refs:s_MeshRenderer (Results 1 – 3 of 3) sorted by relevance
61 nw::gfx::MeshRenderer* s_MeshRenderer = NULL; variable222 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()223 s_MeshRenderer->SetRenderContext(s_RenderContext); in InitializeGraphics()256 nw::gfx::SafeDestroy(s_MeshRenderer); in TerminateGraphics()608 s_MeshRenderer->RenderMesh(*mesh, *model); in RenderScene()
62 nw::gfx::MeshRenderer* s_MeshRenderer = NULL; variable233 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()234 s_MeshRenderer->SetRenderContext(s_RenderContext); in InitializeGraphics()276 nw::gfx::SafeDestroy(s_MeshRenderer); in TerminateGraphics()705 s_MeshRenderer->RenderMesh(*mesh, *model); in RenderScene()
66 nw::gfx::MeshRenderer* s_MeshRenderer = NULL; variable234 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()235 s_MeshRenderer->SetRenderContext(s_RenderContext); in InitializeGraphics()270 nw::gfx::SafeDestroy(s_MeshRenderer); in TerminateGraphics()656 s_MeshRenderer->RenderMesh(*mesh, *model); in RenderScene()