Searched refs:s_MaterialRoot (Results 1 – 1 of 1) sorted by relevance
91 nw::gfx::SceneNode* s_MaterialRoot = NULL; variable258 NW_ASSERT(s_MaterialRoot == NULL); in BuildRootNodes()259 s_MaterialRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()262 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in BuildRootNodes()263 NW_NULL_ASSERT(s_MaterialRoot); in BuildRootNodes()499 ReattachObjectByName("MatAnim", s_MaterialRoot); in ReattachObjects()530 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode()531 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in ToggleAnimationMode()574 s_SceneRootInvisible->DetachChild(s_MaterialRoot); in ToggleAnimationMode()575 s_SceneRoot->AttachChild(s_MaterialRoot); in ToggleAnimationMode()[all …]