Searched refs:s_MaterialAnimWeight1 (Results 1 – 1 of 1) sorted by relevance
106 float s_MaterialAnimWeight1 = 0.5f; variable451 s_MaterialAnimWeight1 -= 0.02f; in UpdateBlender()456 s_MaterialAnimWeight1 += 0.02f; in UpdateBlender()461 s_MaterialAnimWeight1 = nw::ut::Clamp(s_MaterialAnimWeight1, 0.0f, 1.0f); in UpdateBlender()462 s_MaterialAnimWeight0 = 1.0f - s_MaterialAnimWeight1; in UpdateBlender()464 materialInterpolator->SetWeight(0, s_MaterialAnimWeight1); in UpdateBlender()602 s_MaterialAnimWeight1 = 0.5f; in InitializeScenes()709 s_MaterialAnimWeight1 in ReportDemo()