Searched refs:s_LutScale (Results 1 – 2 of 2) sorted by relevance
38 uint GraphicsDevice::s_LutScale = 0; member in nw::gfx::GraphicsDevice214 NW_LOG(" 0x%x\n", s_LutScale); in Report()
310 s_LutScale &= ~(0x7 << (4 * target)); in SetLutScale()311 s_LutScale |= scale << (4 * target); in SetLutScale()328 s_LutScale in ActivateLutParameters()341 s_LutScale = 0; in ResetLutParameters()735 static u32 s_LutScale; variable