Searched refs:s_LightPositionW (Results 1 – 2 of 2) sorted by relevance
49 u32 GraphicsDevice::s_LightPositionW = 0; member in nw::gfx::GraphicsDevice195 NW_LOG(" 0x%x\n", s_LightPositionW); in Report()
376 s_LightPositionW = 0x0; in ResetFragmentLightEnabled()389 return ((s_LightPositionW >> index) & 0x1); in GetFragmentLightPositionW()403 s_LightPositionW |= (0x1 << index); in SetFragmentLightPositionW()407 s_LightPositionW &= ~(0x1 << index); in SetFragmentLightPositionW()744 static u32 s_LightPositionW; variable