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Searched refs:s_LightPositionW (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp49 u32 GraphicsDevice::s_LightPositionW = 0; member in nw::gfx::GraphicsDevice
195 NW_LOG(" 0x%x\n", s_LightPositionW); in Report()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h376 s_LightPositionW = 0x0; in ResetFragmentLightEnabled()
389 return ((s_LightPositionW >> index) & 0x1); in GetFragmentLightPositionW()
403 s_LightPositionW |= (0x1 << index); in SetFragmentLightPositionW()
407 s_LightPositionW &= ~(0x1 << index); in SetFragmentLightPositionW()
744 static u32 s_LightPositionW; variable