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Searched refs:s_GraphicsMemoryAllocator (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp23 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable
44 s_GraphicsMemoryAllocator.Initialize(deviceAllocator); in SmInitializeGraphicsSystem()
62 s_GraphicsMemoryAllocator.Finalize(); in SmFinalizeGraphicsSystem()
72 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory()
80 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in smDeallocateGraphicsMemory()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp43 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable
114 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
125 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
142 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem()
157 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
263 s_GraphicsMemoryAllocator.Finalize(); in TerminateGraphics()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp43 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable
124 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
135 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
152 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem()
168 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
285 s_GraphicsMemoryAllocator.Finalize(); in TerminateGraphics()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp43 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable
122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
133 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
150 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem()
165 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
277 s_GraphicsMemoryAllocator.Finalize(); in TerminateGraphics()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp74 GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable
82 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
101 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
279 s_GraphicsMemoryAllocator.Finalize(); in Destroy()
1125 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
1147 s_GraphicsMemoryAllocator.Initialize(s_DeviceAllocator); in InitializeGraphicsSystem()