Searched refs:s_DepthTestEnabled (Results 1 – 2 of 2) sorted by relevance
57 bool GraphicsDevice::s_DepthTestEnabled = true; member in nw::gfx::GraphicsDevice164 NW_LOG(s_DepthTestEnabled ? " True\n" : " False\n"); in Report()
711 static bool s_DepthTestEnabled; variable773 s_IsFrameBufferUpdated = s_IsFrameBufferUpdated || (s_DepthTestEnabled != enabled); in SetDepthTestEnabled()774 s_DepthTestEnabled = enabled; in SetDepthTestEnabled()862 if (s_DepthTestEnabled) in UpdateFrameBufferCommand()