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Searched refs:s_DepthRange24 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp44 u32 GraphicsDevice::s_DepthRange24 = ut::Float24::Float32ToBits24( -1.0f ); member in nw::gfx::GraphicsDevice
145 NW_LOG(" 0x%x\n", s_DepthRange24); in Report()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h150 s_DepthRange24 = ut::Float24::Float32ToBits24(s_DepthRangeNear - s_DepthRangeFar); in SetDepthRange()
741 static u32 s_DepthRange24; variable
963 COMMAND[2] = s_DepthRange24; in ActivatePolygonOffset()