Searched refs:s_CameraRoot (Results 1 – 2 of 2) sorted by relevance
93 nw::gfx::SceneNode* s_CameraRoot = NULL; variable272 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()273 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()276 s_SceneRootInvisible->AttachChild(s_CameraRoot); in BuildRootNodes()277 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()506 ReattachObjectByName("CameraAnim", s_CameraRoot); in ReattachObjects()539 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()540 s_SceneRootInvisible->AttachChild(s_CameraRoot); in ToggleAnimationMode()582 s_SceneRootInvisible->DetachChild(s_CameraRoot); in ToggleAnimationMode()583 s_SceneRoot->AttachChild(s_CameraRoot); in ToggleAnimationMode()[all …]
65 nw::gfx::TransformNode* s_CameraRoot = NULL; variable157 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()158 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()161 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()162 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()213 s_CameraRoot->AttachChild(s_BaseCamera); in BuildCameras()404 s_CameraRoot = NULL; in TerminateScenes()419 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_CameraRoot); in UpdateScene()