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Searched refs:s_CameraRoot (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp93 nw::gfx::SceneNode* s_CameraRoot = NULL; variable
272 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()
273 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
276 s_SceneRootInvisible->AttachChild(s_CameraRoot); in BuildRootNodes()
277 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()
506 ReattachObjectByName("CameraAnim", s_CameraRoot); in ReattachObjects()
539 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()
540 s_SceneRootInvisible->AttachChild(s_CameraRoot); in ToggleAnimationMode()
582 s_SceneRootInvisible->DetachChild(s_CameraRoot); in ToggleAnimationMode()
583 s_SceneRoot->AttachChild(s_CameraRoot); in ToggleAnimationMode()
[all …]
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp65 nw::gfx::TransformNode* s_CameraRoot = NULL; variable
157 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()
158 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
161 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()
162 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()
213 s_CameraRoot->AttachChild(s_BaseCamera); in BuildCameras()
404 s_CameraRoot = NULL; in TerminateScenes()
419 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_CameraRoot); in UpdateScene()