Searched refs:s_BlendEnabled (Results 1 – 2 of 2) sorted by relevance
56 bool GraphicsDevice::s_BlendEnabled = true; member in nw::gfx::GraphicsDevice161 NW_LOG(s_BlendEnabled ? " True\n" : " False\n"); in Report()
710 static bool s_BlendEnabled; variable757 s_IsFrameBufferUpdated = s_IsFrameBufferUpdated || (s_BlendEnabled != enabled); in SetBlendEnabled()758 s_BlendEnabled = enabled; in SetBlendEnabled()845 if (s_BlendEnabled || (s_ColorMask != COLOR_MASK_ALL)) in UpdateFrameBufferCommand()