Searched refs:s_AnimModelSets (Results 1 – 1 of 1) sorted by relevance
104 AnimModelSetArray s_AnimModelSets; variable265 for (int animIdx = 0; animIdx < s_AnimModelSets.Size(); ++animIdx) in TerminateAnim()267 nw::gfx::SafeDestroy(s_AnimModelSets[animIdx].evaluator); in TerminateAnim()269 s_AnimModelSets.clear(); in TerminateAnim()476 if (s_AnimModelSets.size() >= MAX_ANIM_MODELS) in DuplicateModel()538 s_AnimModelSets.push_back( animModelSet ); in DuplicateModel()558 if (s_AnimModelSets.empty()) in DestroyLastDuplicatedModel()563 AnimModelSet destroyModelSet = s_AnimModelSets.back(); in DestroyLastDuplicatedModel()564 s_AnimModelSets.pop_back(); in DestroyLastDuplicatedModel()