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Searched refs:s_AnimModelSetTemplate (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp105 AnimModelSet s_AnimModelSetTemplate; variable
271 nw::gfx::SafeDestroy(s_AnimModelSetTemplate.evaluator); in TerminateAnim()
344 s_AnimModelSetTemplate.skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources()
393 NW_NULL_ASSERT(s_AnimModelSetTemplate.skeletalModel); in BuildAnimModelTemplate()
398s_AnimModelSetTemplate.skeletalModel->GetSkeleton()->GetResSkeleton().EnableFlags(nw::gfx::ResSkel… in BuildAnimModelTemplate()
400 s_AnimModelSetTemplate.resAnim = resourceSet->resource.GetSkeletalAnims(0); in BuildAnimModelTemplate()
401s_AnimModelSetTemplate.evaluator = InitializeSkeletalAnim(s_AnimModelSetTemplate.skeletalModel, s_… in BuildAnimModelTemplate()
492 .SharedSkeleton( s_AnimModelSetTemplate.skeletalModel->GetSkeleton() ) in DuplicateModel()
493 .SharedMaterialModel( s_AnimModelSetTemplate.skeletalModel ) in DuplicateModel()
494 ….Create(NULL, nw::gfx::ResSceneObject(s_AnimModelSetTemplate.skeletalModel->GetResModel()), &s_Dev… in DuplicateModel()
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