Searched refs:s_AnimModelSetTemplate (Results 1 – 1 of 1) sorted by relevance
105 AnimModelSet s_AnimModelSetTemplate; variable271 nw::gfx::SafeDestroy(s_AnimModelSetTemplate.evaluator); in TerminateAnim()344 s_AnimModelSetTemplate.skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources()393 NW_NULL_ASSERT(s_AnimModelSetTemplate.skeletalModel); in BuildAnimModelTemplate()398 …s_AnimModelSetTemplate.skeletalModel->GetSkeleton()->GetResSkeleton().EnableFlags(nw::gfx::ResSkel… in BuildAnimModelTemplate()400 s_AnimModelSetTemplate.resAnim = resourceSet->resource.GetSkeletalAnims(0); in BuildAnimModelTemplate()401 …s_AnimModelSetTemplate.evaluator = InitializeSkeletalAnim(s_AnimModelSetTemplate.skeletalModel, s_… in BuildAnimModelTemplate()492 .SharedSkeleton( s_AnimModelSetTemplate.skeletalModel->GetSkeleton() ) in DuplicateModel()493 .SharedMaterialModel( s_AnimModelSetTemplate.skeletalModel ) in DuplicateModel()494 ….Create(NULL, nw::gfx::ResSceneObject(s_AnimModelSetTemplate.skeletalModel->GetResModel()), &s_Dev… in DuplicateModel()[all …]