Searched refs:rotateAndTranslateMask (Results 1 – 1 of 1) sorted by relevance
320 u32 rotateAndTranslateMask; in ResetNoAnimMember() local324 rotateAndTranslateMask = ResTransformAnimData::FLAG_ROTATE_NOT_EXIST | in ResetNoAnimMember()330 rotateAndTranslateMask = ResBakedTransformAnimData::FLAG_ROTATE_NOT_EXIST | in ResetNoAnimMember()344 if (flags & rotateAndTranslateMask) in ResetNoAnimMember()