Searched refs:resourceMemory (Results 1 – 1 of 1) sorted by relevance
103 void* resourceMemory = allocator->Alloc(sizeof(ResParticleEmitterParameterData)); in Create() local104 if (resourceMemory == NULL) in Create()109 resParameterData = new(resourceMemory) ResParticleEmitterParameterData; in Create()128 void* resourceMemory = allocator->Alloc(size); in Create() local129 if (resourceMemory != NULL) in Create()131 resFormData = new(resourceMemory) ResParticleCubeFormData; in Create()138 void* resourceMemory = allocator->Alloc(size); in Create() local139 if (resourceMemory != NULL) in Create()141 resFormData = new(resourceMemory) ResParticleCylinderFormData; in Create()148 void* resourceMemory = allocator->Alloc(size); in Create() local[all …]