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Searched refs:resType (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_ArcUtil.cpp35 ResType resType, in OpenResourceDir() argument
40 NW_ASSERT(resType != 0); in OpenResourceDir()
53 dirName[0] = u8(resType >> 24); in OpenResourceDir()
54 dirName[1] = u8(resType >> 16); in OpenResourceDir()
55 dirName[2] = u8(resType >> 8); in OpenResourceDir()
56 dirName[3] = u8(resType >> 0); in OpenResourceDir()
Dlyt_ArcResourceAccessor.cpp152 nw::lyt::ResType resType, in GetResourceSub() argument
163 if (resType == 0) // リソースタイプが省略されている場合 in GetResourceSub()
170 resTypeStr[0] = u8(resType >> 24); in GetResourceSub()
171 resTypeStr[1] = u8(resType >> 16); in GetResourceSub()
172 resTypeStr[2] = u8(resType >> 8); in GetResourceSub()
173 resTypeStr[3] = u8(resType >> 0); in GetResourceSub()
254 ResType resType, in GetResource() argument
261 return GetResourceSub(&m_ArcHandle, m_ResRootDir, resType, m_ResNameWork, pSize); in GetResource()
406 ResType resType, in GetResource() argument
417 … if (void* resPtr = GetResourceSub(pArcHandle, it->GetResRootDir(), resType, m_ResNameWork, pSize)) in GetResource()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_ArcResourceAccessor.h87 ResType resType,
455 ResType resType,
Dlyt_ResourceAccessor.h105 ResType resType,
Dlyt_ArcUtil.h167 ResType resType,
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp477 nw::ut::ResTypeInfo resType = resInitializer.GetTypeInfo(); in Create() local
478 initializer.m_Type = resType; in Create()
518 nw::ut::ResTypeInfo resType = resUpdater.GetTypeInfo(); in Create() local
519 updater.m_Type = resType; in Create()
523 if ((resType == ResParticleVector3AdditiveUpdater::TYPE_INFO) || in Create()
524 (resType == ResParticleVector3ImmediateUpdater::TYPE_INFO) || in Create()
525 (resType == ResParticleVector3RandomAdditiveUpdater::TYPE_INFO)) in Create()
540 if (resType == ResParticleRotateUpVectorUpdater::TYPE_INFO) in Create()