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Searched refs:resTorusMaterial (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp520 …nw::gfx::res::ResMaterial resTorusMaterial = s_BufferTorus->GetMaterial(0)->GetMaterialColorResMat… in ChangeMaterial() local
521 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
522 nw::gfx::res::ResMaterialColor resMaterialColor = resTorusMaterial.GetMaterialColor(); in ChangeMaterial()
533 …nw::gfx::res::ResMaterial resTorusMaterial = s_TextureTorus->GetMaterial(0)->GetTextureMapperResMa… in ChangeMaterial() local
534 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
535 nw::gfx::res::ResTextureMapper resTextureMapper = resTorusMaterial.GetTextureMappers(0); in ChangeMaterial()
541 resTorusMaterial.SetTextureMappersHash(0x0); in ChangeMaterial()
546 …nw::gfx::res::ResMaterial resTorusMaterial = s_LutTorus->GetMaterial(0)->GetFragmentLightingTableR… in ChangeMaterial() local
547 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
548 …nw::gfx::res::ResFragmentLightingTable resFragmentLightingLut = resTorusMaterial.GetFragmentShader… in ChangeMaterial()
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