Searched refs:resTextureMapper (Results 1 – 6 of 6) sorted by relevance
29 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi…30 typedef void (*CleanupFunc)(ResTextureMapper resTextureMapper);31 typedef ResTextureMapper (*CloneDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* all…32 typedef void (*DestroyDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator);34 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…35 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…36 static void ResPixelBasedTextureMapper_Cleanup(ResTextureMapper resTextureMapper);37 static void ResProceduralTextureMapper_Cleanup(ResTextureMapper resTextureMapper);38 static ResTextureMapper ResPixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, …39 static ResTextureMapper ResProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, …[all …]
130 ResPixelBasedTextureMapper resTextureMapper = resMaterial.GetTextureMappers( i ); in SetupTextures() local131 if (!resTextureMapper.IsValid()) in SetupTextures()136 if (!resTextureMapper.GetTexture().IsValid()) in SetupTextures()141 result |= resTextureMapper.Setup(allocator, graphicsFile); in SetupTextures()154 u32* command = resTextureMapper.GetCommandCache(); in SetupTextures()203 … resTextureMapper.GetTexture().Dereference().GetTypeInfo() != ResCubeTexture::TYPE_INFO) in SetupTextures()208 ResTexture resImageTexture = resTextureMapper.GetTexture().Dereference(); in SetupTextures()
167 ResPixelBasedTextureMapper resTextureMapper = resMaterial.GetTextureMappers(i); in GetMemorySizeInternal() local168 if (resTextureMapper.IsValid()) in GetMemorySizeInternal()170 resTextureMapper.GetMemorySizeForCloneInternal(&bufferSize); in GetMemorySizeInternal()177 ResProceduralTextureMapper resTextureMapper = resMaterial.GetProceduralTextureMapper(); in GetMemorySizeInternal() local178 if (resTextureMapper.IsValid()) in GetMemorySizeInternal()180 resTextureMapper.GetMemorySizeForCloneInternal(&bufferSize); in GetMemorySizeInternal()419 ResPixelBasedTextureMapper resTextureMapper = resMaterial.GetTextureMappers(i); in CopyResMaterial() local420 if (resTextureMapper.IsValid()) in CopyResMaterial()422 ResTextureMapper textureMapper = resTextureMapper.CloneDynamic(allocator); in CopyResMaterial()437 ResProceduralTextureMapper resTextureMapper = resMaterial.GetProceduralTextureMapper(); in CopyResMaterial() local[all …]
535 nw::gfx::res::ResTextureMapper resTextureMapper = resTorusMaterial.GetTextureMappers(0); in ChangeMaterial() local536 nw::gfx::res::ResTexture resTexture = resTextureMapper.GetTexture().Dereference(); in ChangeMaterial()537 resTextureMapper.SetTexture(s_ChangedTexture); in ChangeMaterial()
640 nw::gfx::ResPixelBasedTextureMapper resTextureMapper = resMaterial.GetTextureMappers(0); in SetupShadowMaterial() local642 nw::gfx::ResTexture dummyTexture = resTextureMapper.GetTexture().Dereference(); in SetupShadowMaterial()644 resTextureMapper.SetTexture(s_ShadowTexture); in SetupShadowMaterial()
661 nw::gfx::ResPixelBasedTextureMapper resTextureMapper = resMaterial.GetTextureMappers(0); in SetupShadowMaterial() local664 nw::gfx::ResTexture dummyTexture = resTextureMapper.GetTexture().Dereference(); in SetupShadowMaterial()666 resTextureMapper.SetTexture(s_ShadowTexture); in SetupShadowMaterial()