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Searched refs:resTextureCoordinatorsMaterial (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleMaterialActivator.cpp97 ResMaterial resTextureCoordinatorsMaterial = original; in Activate() local
98 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
102 …:ActivateParticleTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()
Dgfx_SimpleMaterialActivator.cpp115 ResMaterial resTextureCoordinatorsMaterial = original; in Activate() local
116 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
120 …alState::ActivateTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()
Dgfx_MaterialActivator.cpp100 const ResMaterial resTextureCoordinatorsMaterial = material->GetTextureCoordinatorResMaterial(); in Activate() local
101 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
105 …alState::ActivateTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()