Searched refs:resShadingParametersMaterial (Results 1 – 2 of 2) sorted by relevance
92 ResMaterial resShadingParametersMaterial = original; in Activate() local95 …te::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()97 u32 shadingParametersHash = resShadingParametersMaterial.GetShadingParameterHash(); in Activate()102 …ialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()
80 ResMaterial resShadingParametersMaterial = original; in Activate() local84 internal::MaterialState::ActivateFogParameters(sceneEnvironment, resShadingParametersMaterial); in Activate()