Searched refs:resShaderParameterMaterial (Results 1 – 2 of 2) sorted by relevance
65 const ResMaterial resShaderParameterMaterial = material->GetShaderParameterResMaterial(); in Activate() local66 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()73 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()124 …bool lightEnabled = ut::CheckFlag(resShaderParameterMaterial.GetFlags(), ResMaterialData::FLAG_FRA… in Activate()
80 ResMaterial resShaderParameterMaterial = original; in Activate() local81 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()88 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()