Searched refs:resSceneNode (Results 1 – 4 of 4) sorted by relevance
109 ResSceneNode resSceneNode = *reinterpret_cast<ResSceneNode*>(&resSceneObject); in CreateAnimBinding() local110 if(!resSceneNode.IsValid()) in CreateAnimBinding()115 const int animGroupCount = resSceneNode.GetAnimGroupsCount(); in CreateAnimBinding()124 if (0 < resSceneNode.GetAnimGroups(idx).GetMemberInfoSetCount()) in CreateAnimBinding()
55 ResSceneNode resSceneNode = GetResSceneNode(); in CreateAnimGroup() local56 NW_ASSERT(resSceneNode.IsValid()); in CreateAnimGroup()58 NW_ASSERT(resSceneNode.GetAnimGroupsCount() == 1); in CreateAnimGroup()59 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup()
71 ResSceneNode resSceneNode = node->GetResSceneNode(); in SetupParticleObject() local72 NW_ASSERT(resSceneNode.IsValid()); in SetupParticleObject()74 switch (resSceneNode.ptr()->typeInfo) in SetupParticleObject()110 ResSceneNode resSceneNode = node->GetResSceneNode(); in ResolveParticleObject() local111 NW_ASSERT(resSceneNode.IsValid()); in ResolveParticleObject()113 switch (resSceneNode.ptr()->typeInfo) in ResolveParticleObject()
209 ResSceneNode resSceneNode,215 GetMemorySizeInternal(&size, resSceneNode, description);223 ResSceneNode resSceneNode, in GetMemorySizeInternal() argument229 GetMemorySizeForInitialize(pSize, resSceneNode, description); in GetMemorySizeInternal()527 ResSceneNode resSceneNode, in GetMemorySizeForInitialize() argument549 if (description.isAnimationEnabled && resSceneNode.IsValid()) in GetMemorySizeForInitialize()551 const int animGroupCount = resSceneNode.GetAnimGroupsCount(); in GetMemorySizeForInitialize()