Searched refs:resParticleSet (Results 1 – 5 of 5) sorted by relevance
80 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetMemorySizeInternal() local88 resParticleSet.GetParticleCollection().GetCapacity()); in GetMemorySizeInternal()97 resParticleSet, in GetMemorySizeInternal()115 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetDeviceMemorySizeInternal() local122 pSize, resParticleSet.GetParticleCollection().GetCapacity()); in GetDeviceMemorySizeInternal()124 ParticleSet::GetDeviceMemorySizeInternal(pSize, resParticleSet); in GetDeviceMemorySizeInternal()170 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in Create() local178 resParticleSet.GetParticleCollection().GetCapacity(), in Create()197 resParticleSet, in Create()
267 const ResParticleSet& resParticleSet = particleSet->GetResParticleSet(); in RenderParticleShape() local274 if (resParticleSet.GetIsBufferFlushEnabled()) in RenderParticleShape()417 const ResParticleShapeBuilder& resShapeBuilder = resParticleSet.GetParticleShapeBuilder(); in RenderParticleShape()
254 ResParticleSet resParticleSet) in CreatePrimitiveCommandCache() argument276 switch (resParticleSet.GetParticleShapeBuilder().GetTypeInfo()) in CreatePrimitiveCommandCache()
70 ResParticleSet resParticleSet = this->GetParticleSets(i); in ForeachParticleSet() local71 function(resParticleSet); in ForeachParticleSet()
125 void operator()(ResParticleSet resParticleSet) const in operator()127 resParticleSet.SetIsBufferFlushEnabled(m_Flag); in operator()