Searched refs:resParticleModel (Results 1 – 1 of 1) sorted by relevance
106 ResParticleModel resParticleModel = ResDynamicCast<ResParticleModel>(resModel); in operator() local107 if (resParticleModel.IsValid()) in operator()109 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()115 void operator()(ResParticleModel resParticleModel) const in operator()117 if (resParticleModel.IsValid()) in operator()119 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()