Searched refs:resMaterialColor (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_DirectMaterialActivator.cpp | 116 const ResMaterialColor resMaterialColor = resMaterialColorResMaterial.GetMaterialColor(); in Activate() local 122 …terialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, reflectionEn… in Activate() 130 …ernal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialColor); in Activate()
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| D | gfx_SimpleMaterialActivator.cpp | 164 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate() local 175 …terialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, reflectionEn… in Activate() 184 …ernal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialColor); in Activate()
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| D | gfx_MaterialActivator.cpp | 152 const ResMaterialColor resMaterialColor = resMaterialColorResMaterial.GetMaterialColor(); in Activate() local 166 …terialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, reflectionEn… in Activate() 176 …ernal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialColor); in Activate()
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| D | gfx_ParticleMaterialActivator.cpp | 119 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate() local 131 …ernal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialColor); in Activate()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 522 nw::gfx::res::ResMaterialColor resMaterialColor = resTorusMaterial.GetMaterialColor(); in ChangeMaterial() local 523 nw::ut::FloatColor floatColor = resMaterialColor.GetDiffuse(); in ChangeMaterial() 524 resMaterialColor.SetDiffuse(s_DiffuseColor); in ChangeMaterial()
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