Searched refs:resLut (Results 1 – 4 of 4) sorted by relevance
27 typedef void (*CleanupFunc)(ResLookupTable resLut);28 typedef Result (*SetupFunc)(ResLookupTable resLut);30 static void ResImageLut_Cleanup(ResLookupTable resLut);31 static void ResReferenceLut_Cleanup(ResLookupTable resLut);33 static Result ResImageLut_Setup(ResLookupTable resLut);34 static Result ResReferenceLut_Setup(ResLookupTable resLut);50 ResImageLut_Setup(ResLookupTable resLut) in ResImageLut_Setup() argument54 NW_UNUSED_VARIABLE(resLut); in ResImageLut_Setup()62 ResReferenceLut_Setup(ResLookupTable resLut) in ResReferenceLut_Setup() argument66 result |= ResImageLut_Setup(resLut.Dereference()); in ResReferenceLut_Setup()[all …]
57 ResLookupTable resLut = fragment.GetAngleSampler().GetSampler(); in Setup() local59 if (resLut.IsValid()) in Setup()62 ResDynamicCast<ResReferenceLookupTable>(resLut); in Setup()68 result |= resLut.Setup(); in Setup()
65 ResImageLookupTable resLut = in GetReferenceLutTarget() local68 if (resLut.IsValid()) in GetReferenceLutTarget()70 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget()
550 nw::gfx::res::ResLookupTable resLut = resLightingLut.GetSampler().Dereference(); in ChangeMaterial() local552 s_ChangedLut = resLut; in ChangeMaterial()