Searched refs:resImageTexture (Results 1 – 3 of 3) sorted by relevance
142 ResTexture resImageTexture = resTexture.Dereference(); in ResPixelBasedTextureMapper_Setup() local144 switch ( resImageTexture.ref().typeInfo ) in ResPixelBasedTextureMapper_Setup()147 …pTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResImageTexture>(resImageTexture)); in ResPixelBasedTextureMapper_Setup()150 …upTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTexture)); in ResPixelBasedTextureMapper_Setup()153 …TextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResShadowTexture>(resImageTexture)); in ResPixelBasedTextureMapper_Setup()510 ResTexture resImageTexture = resTexture.Dereference(); in SetTexture() local512 switch ( resImageTexture.ref().typeInfo ) in SetTexture()515 …pTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResImageTexture>(resImageTexture)); in SetTexture()518 …upTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTexture)); in SetTexture()521 …TextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResShadowTexture>(resImageTexture)); in SetTexture()[all …]
208 ResTexture resImageTexture = resTextureMapper.GetTexture().Dereference(); in SetupTextures() local212 hash = (u32)resImageTexture.ptr(); in SetupTextures()216 … hash = ((u32)resImageTexture.ptr() << i * 8) | ((u32)resImageTexture.ptr() >> (32 - i * 8)); in SetupTextures()
1135 …nw::gfx::ResImageTexture resImageTexture = nw::gfx::ResStaticCast<nw::gfx::ResImageTexture>( resTe… in operator() local1137 nw::gfx::ResPixelBasedImage resImage = resImageTexture.GetImage(); in operator()1219 ResImageTexture resImageTexture = ResStaticCast<ResImageTexture>( resTexture ); in operator() local1220 resImageTexture.SetLocationFlag( m_Flag ); in operator()