Searched refs:resFragmentShader (Results 1 – 4 of 4) sorted by relevance
193 ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in GetMemorySizeInternal() local195 if (resFragmentShader.GetFragmentLightingTable().IsValid()) in GetMemorySizeInternal()198 resFragmentShader.GetFragmentLightingTable(); in GetMemorySizeInternal()454 ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in CopyResMaterial() local455 if (resFragmentShader.IsValid()) in CopyResMaterial()466 new(shaderMemory) ResFragmentShaderData(resFragmentShader.ref()); in CopyResMaterial()476 resFragmentShader.GetFragmentLightingTable(); in CopyResMaterial()539 ResFragmentShader resFragmentShader) in DestroyResFragmentShader() argument541 if (resFragmentShader.IsValid()) in DestroyResFragmentShader()543 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in DestroyResFragmentShader()[all …]
57 ResFragmentShader resFragmentShader = this->GetFragmentShader(); in Setup() local58 NW_ASSERT(resFragmentShader.GetFragmentLightingTable().IsValid()); in Setup()59 Result resultFragmentShader = resFragmentShader.Setup(allocator, graphicsFile); in Setup()455 ResFragmentShader resFragmentShader = this->GetFragmentShader(); in CalcFragmentLightingTableHash() local456 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in CalcFragmentLightingTableHash()
326 ResFragmentShader resFragmentShader);
668 nw::gfx::ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in SetupShadowMaterial() local671 nw::gfx::ResTextureCombiner combiner0 = resFragmentShader.GetTextureCombiners(0); in SetupShadowMaterial()678 nw::gfx::ResTextureCombiner combiner1 = resFragmentShader.GetTextureCombiners(1); in SetupShadowMaterial()685 nw::gfx::ResTextureCombiner combiner2 = resFragmentShader.GetTextureCombiners(2); in SetupShadowMaterial()