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Searched refs:resFragmentLightingTable (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Material.cpp197 ResFragmentLightingTable resFragmentLightingTable = in GetMemorySizeInternal() local
201 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in GetMemorySizeInternal()
206 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in GetMemorySizeInternal()
211 if (resFragmentLightingTable.GetReflectanceBSampler().IsValid()) in GetMemorySizeInternal()
216 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in GetMemorySizeInternal()
221 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in GetMemorySizeInternal()
226 if (resFragmentLightingTable.GetFresnelSampler().IsValid()) in GetMemorySizeInternal()
475 ResFragmentLightingTable resFragmentLightingTable = in CopyResMaterial() local
477 if (resFragmentLightingTable.IsValid()) in CopyResMaterial()
480 this->CopyResFragmentLightingTable(allocator, resFragmentLightingTable); in CopyResMaterial()
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Dgfx_DirectMaterialActivator.cpp110 …const ResFragmentLightingTable resFragmentLightingTable = resFramgnetLightingTableResMaterial.GetF… in Activate() local
111 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
Dgfx_SimpleMaterialActivator.cpp154 …ResFragmentLightingTable resFragmentLightingTable =original.GetFragmentShader().GetFragmentLightin… in Activate() local
159 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
Dgfx_MaterialActivator.cpp145 …const ResFragmentLightingTable resFragmentLightingTable = resFramgnetLightingTableResMaterial.GetF… in Activate() local
146 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp456 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in CalcFragmentLightingTableHash() local
457 NW_ASSERT(resFragmentLightingTable.IsValid()); in CalcFragmentLightingTableHash()
462 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in CalcFragmentLightingTableHash()
464 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
472 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in CalcFragmentLightingTableHash()
474 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
483 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in CalcFragmentLightingTableHash()
485 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
494 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in CalcFragmentLightingTableHash()
496 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
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Dgfx_ResFragmentShader.cpp36 ResFragmentLightingTable resFragmentLightingTable = this->GetFragmentLightingTable(); in Setup() local
37 result |= resFragmentLightingTable.Setup(allocator, graphicsFile); in Setup()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Material.h346 ResFragmentLightingTable resFragmentLightingTable);