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Searched refs:resFog (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Fog.cpp145 ResFogData* resFog = in CreateResFog() local
150 resFog->typeInfo = ResFog::TYPE_INFO; in CreateResFog()
151 resFog->m_Header.revision = ResFog::BINARY_REVISION; in CreateResFog()
152 resFog->m_Header.signature = ResFog::SIGNATURE; in CreateResFog()
154 resFog->m_UserDataDicCount = 0; in CreateResFog()
155 resFog->toUserDataDic.set_ptr( NULL ); in CreateResFog()
157 resFog->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFog()
161 resFog->m_ChildrenTableCount = 0; in CreateResFog()
162 resFog->toChildrenTable.set_ptr( NULL ); in CreateResFog()
163 resFog->m_AnimGroupsDicCount = NULL; in CreateResFog()
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Dgfx_RenderContext.cpp532 ResFog resFog = m_SceneEnvironment.GetActiveFog()->GetResFog(); in ActivateFog() local
534 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog()
543 ut::Color8 color8 = resFog.GetColor(); in ActivateFog()
552 (resFog.IsZFlip() ? (0x1 << REG_FOG_ZFLIP_SHIFT) : 0x0), in ActivateFog()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp293 nw::gfx::ResFog resFog(fog->GetResFog()); in BuildFogs() local
295 resFog.SetColor(0.3f, 0.3f, 0.5f); in BuildFogs()
297 nw::gfx::ResFogUpdater resFogUpdater = resFog.GetFogUpdater(); in BuildFogs()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Fog.h345 static void DestroyResFog(os::IAllocator* allocator, ResFogData* resFog);