Searched refs:resAnimation (Results 1 – 1 of 1) sorted by relevance
491 const ResParticleAnimation& resAnimation = src->GetParticleAnimation(); in GetMemorySizeForDuplicateResParticleUpdaterInternal() local492 if (resAnimation.IsValid()) in GetMemorySizeForDuplicateResParticleUpdaterInternal()496 enabledSize = resAnimation.GetAnimationEnabledCount() * sizeof(bool); in GetMemorySizeForDuplicateResParticleUpdaterInternal()497 dataSize = resAnimation.GetAnimationDataCount() * sizeof(s32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()500 resAnimation.GetParticleAnimationOption(); in GetMemorySizeForDuplicateResParticleUpdaterInternal()523 resAnimation.GetAnimationEnabledCount() * sizeof(u32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()525 resAnimation.GetAnimationDataCount() * sizeof(u32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()675 const ResParticleAnimation& resAnimation = src->GetParticleAnimation(); in DuplicateResParticleUpdater() local676 if (resAnimation.IsValid()) in DuplicateResParticleUpdater()680 enabledSize = resAnimation.GetAnimationEnabledCount() * sizeof(bool); in DuplicateResParticleUpdater()[all …]