Searched refs:resAnim (Results 1 – 10 of 10) sorted by relevance
427 nw::anim::ResAnim resAnim; in FindResAnimByName() local435 resAnim = res->GetSkeletalAnims(animationName); in FindResAnimByName()438 resAnim = res->GetMaterialAnims(animationName); in FindResAnimByName()441 resAnim = res->GetVisibilityAnims(animationName); in FindResAnimByName()444 resAnim = res->GetCameraAnims(animationName); in FindResAnimByName()447 resAnim = res->GetLightAnims(animationName); in FindResAnimByName()453 if (resAnim.IsValid()) in FindResAnimByName()459 return resAnim; in FindResAnimByName()494 nw::anim::ResAnim resAnim, in BindAnimation() argument512 .AnimData(resAnim) in BindAnimation()[all …]
99 nw::anim::ResAnim resAnim; member201 nw::anim::ResAnim resAnim in CreateTransformAnimEvaluator() argument204 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()215 .AnimData(resAnim) in CreateTransformAnimEvaluator()217 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()233 nw::anim::ResAnim resAnim in InitializeSkeletalAnim() argument246 maxBones, translateAnimEnabled, resAnim); in InitializeSkeletalAnim()400 s_AnimModelSetTemplate.resAnim = resourceSet->resource.GetSkeletalAnims(0); in BuildAnimModelTemplate()401 …tor = InitializeSkeletalAnim(s_AnimModelSetTemplate.skeletalModel, s_AnimModelSetTemplate.resAnim); in BuildAnimModelTemplate()524 animModelSet.resAnim = s_AnimModelSetTemplate.resAnim; in DuplicateModel()[all …]
253 nw::anim::ResAnim resAnim = resSet.resource.GetSkeletalAnims(i); in CreateModel() local254 if (!resAnim.IsValid()){ NW_FATAL_ERROR("Animation is Valid"); } in CreateModel()258 .AnimData(resAnim) in CreateModel()282 nw::anim::ResAnim resAnim = resSet.resource.GetMaterialAnims(0); in CreateModel() local289 .AnimData(resAnim) in CreateModel()494 nw::anim::ResAnim resAnim = resSet.resource.GetLightAnims(0); in CreateSceneEnvironment() local505 .AnimData(resAnim) in CreateSceneEnvironment()625 nw::anim::ResAnim resAnim = resSet.resource.GetCameraAnims(i); in CreateCamera() local629 .AnimData(resAnim) in CreateCamera()
196 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local198 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()209 .AnimData(resAnim) in CreateTransformAnimEvaluator()211 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()243 nw::anim::ResAnim resAnim = resourceSet->resource.GetMaterialAnims(0); in CreateMaterialAnimEvaluator() local244 if (!resAnim.IsValid()) in CreateMaterialAnimEvaluator()252 .AnimData(resAnim) in CreateMaterialAnimEvaluator()254 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateMaterialAnimEvaluator()
185 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local187 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()198 .AnimData(resAnim) in CreateTransformAnimEvaluator()200 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()
183 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local185 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()196 .AnimData(resAnim) in CreateTransformAnimEvaluator()198 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()
411 nw::anim::ResAnim resAnim; in BuildAnimations() local412 resAnim = nw::demo::Utility::FindResAnimByName( in BuildAnimations()416 NW_ASSERT(resAnim.IsValid()); in BuildAnimations()426 if (resAnim.IsFullBakedAnim()) in BuildAnimations()439 resAnim, in BuildAnimations()
200 nw::anim::res::ResAnim resAnim in CreateTransformAnimEvaluator() argument204 .AnimData(resAnim) in CreateTransformAnimEvaluator()
455 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local457 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()468 .AnimData(resAnim) in CreateTransformAnimEvaluator()
462 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local464 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()475 .AnimData(resAnim) in CreateTransformAnimEvaluator()