Searched refs:renderKey (Results 1 – 2 of 2) sorted by relevance
443 Bit64RenderKeyType renderKey; in CreateRenderKey() local445 renderKey.SetDepth(depth, 0); in CreateRenderKey()453 renderKey.SetDetailedMaterialIdAndTranslucencyKind( in CreateRenderKey()455 renderKey.SetPriorityForDetailedMaterial( in CreateRenderKey()459 renderKey.SetLayerId(layerId); in CreateRenderKey()461 return renderKey.Key(); in CreateRenderKey()471 Bit64RenderKeyType renderKey; in CreateCommandRenderKey() local473 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()474 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()476 renderKey.SetTranslucencyKind(translucencyKind); in CreateCommandRenderKey()[all …]
164 void SetRenderKeyCache(u64 renderKey) { ref().m_RenderKeyCache = renderKey; } in SetRenderKeyCache() argument