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Searched refs:referenceLut (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp54 GetReferenceLutTarget(ResReferenceLookupTable referenceLut, ResGraphicsFile graphicsFile) in GetReferenceLutTarget() argument
57 const char* path = referenceLut.GetPath(); in GetReferenceLutTarget()
58 const char* tableName = referenceLut.GetTableName(); in GetReferenceLutTarget()
70 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget()
75 return ::std::make_pair(referenceLut.GetTargetLut(), isExisted); in GetReferenceLutTarget()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResLight.h286 …ResReferenceLookupTable referenceLut = ResStaticCast<ResReferenceLookupTable>(GetDistanceSampler()… in NW_RES_CTOR_INHERIT() local
287 referenceLut.ref().toTargetLut.set_ptr(lookupTable.ptr()); in NW_RES_CTOR_INHERIT()
359 …ResReferenceLookupTable referenceLut = ResStaticCast<ResReferenceLookupTable>(GetDistanceSampler()… in NW_RES_FIELD_BOOL_PRIMITIVE_DECL() local
360 referenceLut.ForceSetup(targetName, lookupTable); in NW_RES_FIELD_BOOL_PRIMITIVE_DECL()
Dgfx_ResUtil.h41 GetReferenceLutTarget(ResReferenceLookupTable referenceLut, ResGraphicsFile graphicsFile);
Dgfx_ResFragmentShader.h464 ResReferenceLookupTable referenceLut = ResStaticCast<ResReferenceLookupTable>(GetSampler()); in SetSampler() local
465 referenceLut.ref().toTargetLut.set_ptr(resImageLookupTable.ptr()); in SetSampler()
479 ResReferenceLookupTable referenceLut = ResStaticCast<ResReferenceLookupTable>(GetSampler()); in ForceSetupSampler() local
480 referenceLut.ForceSetup(targetName, resImageLookupTable); in ForceSetupSampler()