Searched refs:rectangleForm (Results 1 – 3 of 3) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleEmitter.cpp | 519 … const ResParticleRectangleForm rectangleForm = ResStaticCast<ResParticleRectangleForm>(resForm); in Emission() local 521 … this->CalcRectangleForm(rectangleForm, emissionCount, &this->m_ParticleRandom, positions); in Emission() 523 this->CalcRectangleForm(rectangleForm, emissionCount, &this->m_ParticleRandom, in Emission() 1090 const ResParticleRectangleForm& rectangleForm, in CalcRectangleForm() argument 1104 nw::math::VEC2 cookedScale(rectangleForm.GetScale()); in CalcRectangleForm() 1120 if (rectangleForm.GetInner() == 0.0f) in CalcRectangleForm() 1128 else if (rectangleForm.GetInner() == 1.0f) in CalcRectangleForm() 1171 f32 f = random->NextFloat() * (1.0f + rectangleForm.GetInner()); in CalcRectangleForm() 1178 position.z *= 1.0f - rectangleForm.GetInner(); in CalcRectangleForm() 1190 position.z *= rectangleForm.GetInner(); in CalcRectangleForm() [all …]
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| D | gfx_ParticleSet.cpp | 2876 … const ResParticleRectangleForm rectangleForm = ResDynamicCast<ResParticleRectangleForm>(resForm); in ParticleChildUpdater() local 2877 if (rectangleForm.IsValid()) in ParticleChildUpdater() 2880 … ParticleEmitter::CalcRectangleForm(rectangleForm, emissionCount, random, newPositions); in ParticleChildUpdater() 2882 ParticleEmitter::CalcRectangleForm(rectangleForm, emissionCount, random, in ParticleChildUpdater()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleEmitter.h | 367 const ResParticleRectangleForm& rectangleForm, 419 const ResParticleRectangleForm& rectangleForm,
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