| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Color.h | 80 : r(static_cast<u8>(red)), in Color8() 138 Min(this->r + right.r, ELEMENT_MAX), 156 Max(this->r - right.r, ELEMENT_MIN), 174 this->r * right.r / ELEMENT_MAX, 192 (right.r != 0) ? Min(this->r * ELEMENT_MAX / right.r, ELEMENT_MAX): ELEMENT_MAX, 208 if (r < ELEMENT_MAX) { r++; } 224 if (r < ELEMENT_MAX) { r++; } 239 if (r > ELEMENT_MIN) { r--; } 255 if (r > ELEMENT_MIN) { r--; } 351 Min(this->r + right.r, ELEMENT_MAX), [all …]
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| D | ut_Rect.h | 69 Rect(f32 l, f32 t, f32 r, f32 b) in Rect() 72 right(r), in Rect() 194 const f32 r = right; in Normalize() local 197 left = (r - l) >= 0 ? l : r; in Normalize() 198 right = (r - l) >= 0 ? r : l; in Normalize()
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 50 const ResDataType& r = ref(); in Get() local 55 p = &r.data[0]; in Get() 56 x = &r.data[p->idxLeft]; in Get() 68 x = &r.data[x->idxRight]; in Get() 72 x = &r.data[x->idxLeft]; in Get() 76 if (rhs == ResName(((u8*)&r + x->ofsString - sizeof(u32)))) in Get() 88 const ResDataType& r = this->ref(); in Get() local 90 p = &r.data[0]; in Get() 91 x = &r.data[p->idxLeft]; in Get() 103 x = &r.data[x->idxRight]; in Get() [all …]
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| /NW4C-2.0.3/demos/lyt/multiArc/ |
| D | setup.bat | 21 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout1.arc -f objects\brsrc1 . 22 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout2.arc -f objects\brsrc2 . 23 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout3.arc -f objects\brsrc3 .
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| /NW4C-2.0.3/documents/IntermediateFileFormat/html/css/ |
| D | kind.css | 9 font-family : "�l�r �o�S�V�b�N", "Osaka"; 32 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 37 font-family : "�l�r �o�S�V�b�N", "Osaka"; 47 font-family : "�l�r �o�S�V�b�N", "Osaka"; 57 font-family : "�l�r �o�S�V�b�N", "Osaka"; 67 font-family : "�l�r �o�S�V�b�N", "Osaka"; 79 font-family : "�l�r �o�S�V�b�N", "Osaka"; 88 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 93 font-family : "�l�r �o�S�V�b�N", "Osaka"; 103 font-family : "�l�r �o�S�V�b�N", "Osaka"; [all …]
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| D | mainpage.css | 9 font-family : "�l�r �o�S�V�b�N", "Osaka"; 32 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 37 font-family : "�l�r �o�S�V�b�N", "Osaka"; 47 font-family : "�l�r �o�S�V�b�N", "Osaka"; 57 font-family : "�l�r �o�S�V�b�N", "Osaka"; 67 font-family : "�l�r �o�S�V�b�N", "Osaka"; 80 font-family : "�l�r �o�S�V�b�N", "Osaka"; 89 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 94 font-family : "�l�r �o�S�V�b�N", "Osaka"; 150 ; font-family: "�l�r �o�S�V�b�N", "Osaka" [all …]
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| /NW4C-2.0.3/documents/LayoutEditor/html/css/ |
| D | mainpage.css | 9 font-family : "�l�r �o�S�V�b�N", "Osaka"; 32 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 37 font-family : "�l�r �o�S�V�b�N", "Osaka"; 47 font-family : "�l�r �o�S�V�b�N", "Osaka"; 57 font-family : "�l�r �o�S�V�b�N", "Osaka"; 67 font-family : "�l�r �o�S�V�b�N", "Osaka"; 80 font-family : "�l�r �o�S�V�b�N", "Osaka"; 89 ; font-family: "�l�r �o�S�V�b�N", "Osaka" 94 font-family : "�l�r �o�S�V�b�N", "Osaka"; 150 ; font-family: "�l�r �o�S�V�b�N", "Osaka" [all …]
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| /NW4C-2.0.3/demos/lyt/orthoStereo/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/simple/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/extUserData/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/texVram/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/locationAdjust/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/bounding/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/group/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/animShare/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/perspective/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/simple2/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/demos/lyt/archiveFont/ |
| D | setup.bat | 6 "%NW4C_ROOT%\tools\LayoutEditor\Converter\NW4C_LayoutArchiver" -r *.bclim 128 -r *.bcfnt 128 -r *.b…
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AimTargetViewUpdater.cpp | 119 math::VEC3 r(lookReverse.z, 0.0f, -lookReverse.x); in Update() local 122 math::VEC3Normalize(&r, &r); in Update() 126 math::VEC3Cross(&u, &lookReverse, &r); in Update() 132 up.x = ct * u.x - st * r.x; in Update() 134 up.z = ct * u.z - st * r.z; in Update()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResCamera.h | 143 NW_DEPRECATED_FUNCTION(void Set( f32 l, f32 r, f32 b, f32 t )) in NW_DEPRECATED_FUNCTION() 145 SetWithYFlip(l, r, b, t); in NW_DEPRECATED_FUNCTION() 154 void SetWithoutFlip( f32 l, f32 r, f32 b, f32 t ) in SetWithoutFlip() 157 m_AspectRatio = (r - l) / m_Height; in SetWithoutFlip() 158 m_Center = nw::math::VEC2( (r + l) / 2, (t + b) / 2 ); in SetWithoutFlip() 169 void SetWithYFlip( f32 l, f32 r, f32 b, f32 t ) in SetWithYFlip() 172 m_AspectRatio = (r - l) / m_Height; in SetWithYFlip() 173 m_Center = nw::math::VEC2( (r + l) / 2, (b + t) / 2 ); in SetWithYFlip()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ActivateCommand.h | 57 u32 r = ((((lhs << 1) & MASKx2) + 1) * (((rhs << 1) & MASKx2) + 1)) >> 10; in MultU32Color() local 61 return (r << 20) | (g << 10) | b; in MultU32Color() 78 … u32 r = (((((lhs << 1) & MASKx2) + 1) * (((rhs << 1) & MASKx2) + 1)) >> 10) + (add & MASK); in MultAddU32Color() local 82 …return (ut::Clamp<u32>(r, 0, 255) << 20) | (ut::Clamp<u32>(g, 0, 255) << 10) | ut::Clamp<u32>(b, 0… in MultAddU32Color() 202 u8 r = (specular1U32 & MASK); in ActivateFragmentLight() local 205 … specular1U32 = (static_cast<u32>(r) << 20) | (static_cast<u32>(g) << 10) | (static_cast<u32>(b)); in ActivateFragmentLight() 248 u8 r = (emissionU32 & MASK); in ActivateFragmentAmbientLight() local 251 … ambientU32 = (static_cast<u32>(r) << 20) | (static_cast<u32>(g) << 10) | (static_cast<u32>(b)); in ActivateFragmentAmbientLight()
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| /NW4C-2.0.3/include/nw/math/inline/ |
| D | math_Matrix34.ipp | 85 VEC3 r(lookReverse.z, 0.0f, -lookReverse.x); 88 VEC3Normalize(&r, &r); 92 VEC3Cross(&u, &lookReverse, &r); 98 // r軸, u軸をru平面上でcameraTwistだけ半時計回りに回転させてrightを求める 99 // r.y == 0であることに注意 100 right.x = st * u.x + ct * r.x; 102 right.z = st * u.z + ct * r.z; 104 up.x = ct * u.x - st * r.x; 106 up.z = ct * u.z - st * r.z;
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| /NW4C-2.0.3/sources/libraries/snd/platform/ |
| D | snd_HardwareChannelAX.cppi | 453 u32 r = static_cast<u32>( GetDspRatio(ratio) * SRC_RATIO_BASE ); 454 m_pVpb->pb.src.ratioHi = static_cast<u16>( r >> 16 ); 455 m_pVpb->pb.src.ratioLo = static_cast<u16>( r & 0xFFFF ); 476 mix.main.r = static_cast<u16>(param.mainBus[nn::snd::CHANNEL_INDEX_FRONT_RIGHT]); 479 mix.aux[ 0 ].r = static_cast<u16>(param.auxBusA[nn::snd::CHANNEL_INDEX_FRONT_RIGHT]); 482 mix.aux[ 1 ].r = static_cast<u16>(param.auxBusB[nn::snd::CHANNEL_INDEX_FRONT_RIGHT]); 509 m_pVpb->pb.mix.main.originR = m_pVpb->pb.mix.main.r; 511 m_pVpb->pb.mix.main.r = mix.main.r; 515 m_pVpb->pb.mix.aux[i].originR = m_pVpb->pb.mix.aux[i].r; 517 m_pVpb->pb.mix.aux[i].r = mix.aux[i].r; [all …]
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_DrawerCommand.h | 23 ( color8.r | color8.g << 8 | color8.b << 16 | color8.a << 24 ) 26 ( color8.r | color8.g << 8 | color8.b << 16 | alpha8.a << 24 )
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