Searched refs:queueMemory (Results 1 – 1 of 1) sorted by relevance
402 void* queueMemory = allocator->Alloc<BasicRenderQueue>(1); in Create() local403 NW_NULL_ASSERT(queueMemory); in Create()407 queue = new(queueMemory) BasicRenderQueue(allocator, m_MaxRenderElements); in Create()411 queue = new(queueMemory) BasicRenderQueue(allocator); in Create()