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Searched refs:pt2 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsDrawing.h234 …void FillTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, ut::Color8…
365 …s32 BuildTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, math::VEC2…
390 const math::VEC2& pt2,
403 …s32 BuildLine( const math::VEC2& pt1, const math::VEC2& pt2, f32 lineWidth, math::VEC2 *pVecArray …
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp303 GraphicsDrawing::FillTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3,… in FillTriangle() argument
307 …s32 count = this->BuildTriangle( pt1, pt2, pt3, &m_ShapePositionStreamArray[ m_ShapeVertexCount ] … in FillTriangle()
699 GraphicsDrawing::BuildTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3… in BuildTriangle() argument
704 pVecArray[ 1 ] = pt2; in BuildTriangle()
714 const math::VEC2& pt2, in BuildRectangle() argument
722 count += this->BuildTriangle( pt1, pt2, pt3, &pVecArray[count] ); in BuildRectangle()
747 GraphicsDrawing::BuildLine( const math::VEC2& pt1, const math::VEC2& pt2, f32 lineWidth, math::VEC2… in BuildLine() argument
752 math::VEC2 direction = pt1 - pt2; in BuildLine()
760 …count += this->BuildRectangle( pt1 - ortho / 2, pt1 + ortho / 2, pt2 + ortho / 2, pt2 - ortho / 2,… in BuildLine()