Searched refs:posx (Results 1 – 2 of 2) sorted by relevance
44 f32 posx = 0.f; in GetRect() local50 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x; in GetRect()54 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x - rect.GetWidth()/2.f; in GetRect()58 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x; in GetRect()77 rect.MoveTo( posx, posy ); in GetRect()
49 f32 posx = static_cast<f32>(x); in CheckInner() local59 if ( colx < posx ) in CheckInner()61 if ( posx < colx + colw ) in CheckInner()